Consortium: The Tower launches on Kickstarter

Interdimensional Games (iDGi), makers of the 2014 first-person sci-fi immersive simulation CONSORTIUM, have launched a Kickstarter campaign to fund the creation of a direct sequel, Consortium: The Tower.

The Tower is a new, single-player first-person science fiction immersive simulation created using the Unreal 4 Engine, and is set within the confines of a massive tower looming over Central London.

“In all my twenty-one years of game-making, I’ve never been more excited about the possibility of making a video-game than I am about The Tower,” says Gregory MacMartin, CEO of Interdimensional Games. “It is quite literally an embodiment of the ultimate dream game I’ve always wanted to make. The creation of the original CONSORTIUM laid the groundwork for this, and we can only hope that enough gamers out there want us to make it!”

Interdimensional Games is looking to raise $450K CDN (approximately $320K US.) to Kickstart the production of their project.

For logos and screenshots and concept art, the archive HERE has what you need!

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Consortium: The Tower is coming to Kickstarter on January 18th, 2016

Interdimensional Games (iDGi) has released a new teaser trailer with gameplay footage for Consortium: The Tower. Included in the video is the launch date for the project’s long anticipated follow-up crowdfunding campaign: January 18th, 2016.

The Tower is a new single-player first-person science fiction immersive simulation created using the Unreal 4 Engine, and is set within the confines of a massive tower looming over Central London.

Fans of the lore established in Game One of the iDGi-1 Trilogy CONSORTIUM are encouraged to visit iDGi1.net at the Winter Solstice on December 21st, 2015 for back-end access to the satellite and an expansion to our Alternate Reality Game.

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Nature of Our Expeditions Through the Rift

Hello Seekers,

We’re very nearly there… our crowdfunding pitch is coming into the final stages, and we’re more excited than ever to share it with you. It’s become a much bigger project than we originally anticipated, but rest assured we are finally nearing the finish line.

But this post isn’t about the upcoming campaign, and instead I’d like to reply to a couple messages I’ve received over the past month or so. I apologize to the authors of these for such a long delay, but time hasn’t exactly been my friend as of late. Both of these messages are related to my previous blog post about our removal of the “safety fail-safe” the King implemented into his schematics for the upgrades to iDGi-1. If you have not read that post yet, you may want to do so before continuing.

First, I want to start with an email I received about a week after my last post. This is actually one of three similar such messages I received on this topic, but this one is without a doubt the strongest example.

 

Vidal,

Sir, this has gone far enough. You are talking about allowing everyday citizens of our world the chance to slaughter even more innocent people with no repercussions.

No.

For years you have sold this Consortium product – feeding off the people to fund your human guinea pig science experiment. You sell it on sale, on “gaming bundles,” and anywhere you can to make a buck off what amounts to potential human misery. You allow people to run amok inside another world. Act nuts. Kill people. Whatever they want because you wish to study all possible outcomes.

Excuse me, but that’s sick. You are sick. And the worst part of all? The Canadian government condones your activities. They support you. And now you are telling us that for your next “game” you want to turn off what seems like a pretty important safety feature. Is that about right? A safety feature to prevent “users” from losing their minds in this other world you’ve put them in. A world we barely understand, and one that has to this day manipulated us at every turn.

You tell us, “Here, have some high tech weaponry and do whatever you want with it!” You say this, and some people will turn into Rambo. Bodies will mount. It is inevitable. How can you let that happen when we barely understand what any of it means? The rift itself, the tower, the people trying to stop us. Or are they testing us? We are getting screwed around with, and you want to see how far to push it?

I say No. You should not be allowed to do that. You are planning to commit an act of mass murder, and I for one will support any effort I can find to stop you.

Have a nice day.

 

In response to this email I can only reiterate and expand upon what I already said in my previous post: the entire purpose of this experiment is to explore all possibilities, and from as many angles as we can. We are simply giving you the means of exploring their world, and by limiting those means we would be doing our entire world a disservice. From everything we understand, the future of our own world could very well be directly linked to our actions in theirs. Meaning we must not stop, and we must not be deterred by an artificial “fail-safe” setup by one particular faction that has the potential of being our enemy.

I am a firm believer that the King is not telling us everything we need to know. Some of the employees working under me disagree with this decision – including my own brother – but we can at least all agree that there’s not enough evidence to blindly follow the King. At the very least there is more going on then what he wants us to believe, and if we allow this fail-safe to exist then we, iDGi, would be severely pigeonholing access to their world. We would be forcing you, the user, down a single path etched out by a dangerous artificial intelligence.

We don’t expect everyone to agree with this decision, but at the same time we cannot be blamed if a user of our service decides to abuse it. To say that this is akin to planning an act of mass murder is ludicrous. The whole “guns don’t kill people, people kill people” argument definitely applies here. We would like to hope that users have enough humanity (or common sense?!) to understand that you are playing with real lives, and real deaths.

The second message I would like to respond to we received over Twitter a few weeks back.

 

Without a M.U.V.I., what is getting sent to us over that stream? Since the stream comes through K-1, how does K-1 reach B6 without it?

 

This is actually a really good question, and I apologize if I was not clear enough on the subject in my last post. The answer is actually fairly simple: The King’s connection to Bishop Six has nothing to do with his M.U.V.I. The King attempted to put this fail-safe into the designs he sent us for the iDGi-1 upgrades. He slipped it in there and likely hoped we would not even notice until we’d already upgraded the satellite and it was too late (or too expensive) to go back. Basically it would have acted as a check system whereby iDGi-1 would periodically check to ensure whether or not Bishop Six’s M.U.V.I. was active. Upon discovering it inactive, the connection would be killed. Simple as that.

Now… if not through the M.U.V.I., then how does the King send our signal into the mind of Bishop Six? This is also a great question, and is one that we have been asking ourselves since this all began. We have theories, but nothing clear-cut. We know that Bishop Six is unique in their world, and that something about his physiology inherently exists to accept the King’s signal. Was he born this way, or was there an external source responsible for changing him? We just don’t know.

What we do know, and this has come to us through various bits and pieces of information gathered from the other side, is that Bishop Six is not the only one with this unique “ability.” At first we believed he was one of a kind because that’s what the King specifically told us… but we have since discovered that he may have lied to us. There is a distinct possibility that *all* of the Bishops in their world are actually conduits for different parallel worlds to manipulate. Our world may have access to Bishop Six, but another may have access to Bishop One, or Bishop Eight, and so on.

This is technically unsubstantiated, but we believe that the King is in contact with countless worlds like ours. That is to say any other world that has discovered the negative energy packets in orbit and have subsequently built some sort of device to harness them (in our case the iDGi-1 satellite, but perhaps other worlds have other methods?). What this means is that the King chooses worlds to specifically fit the required personalities and duties of all his Bishops. We do not yet know why our world was chosen for Bishop Six, but we intend to eventually find out.

I think I’ve gone a little off topic here, but I suppose the point is that the people behind the Bishop moniker are all as unique as Bishop Six… but the fact remains that Bishop Six is the most important of them all, and so in-turn are we to believe that our world is equally the most important of them all?

I guess only time will tell.

If anyone has any other questions about anything, feel free to contact me!

  • Vidal Desertch
  • Principal Inventor of the iDGi-1 Satellite
  • Email me at vdesertch@interdimensionalgames.com .
  • Follow me on Twitter: https://twitter.com/vdesertch
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Security Fail-safe or Freedom Suppressor?

We’ve had a pretty major development come up over the past few days that I thought I’d share with you all. This is one of those game changer decisions we’ve made as a team, something that could potentially open the floodgates to a whole new world of possibilities on the other side of the Rift.

What am I talking about? Well… a few months back (has it been that long?!) we discovered something like a failsafe planted within the iDGi-1 upgrade software given to us by the King. Embedded within the code was a mechanism capable of killing the connection with the other side should Bishop Six’s M.U.V.I. be deactivated for any reason.

In other words: No M.U.V.I. = No Rift = “Game Over.”

For those of you who do not know, the M.U.V.I. (Medical Utility Visual Implant) is what you might call the Bishop’s brain center for all things Consortium. It’s what feeds vital user information back to the rest of a Bishop’s team, powers their C.M.C. and allows it to process emotion, and even generates what we see as the Bishop’s heads up display. The flip side, or what Malcolm Thomas and the Guardian Church believe, is that the M.U.V.I. is also a highly advanced version of what they call a Motor Chip (an implant capable of remotely handing over full motor control to the King), but this theory is admittedly only speculation at this time. The Motor Chip may very well only be a myth.

We have come to realize that when Bishop Six’s M.U.V.I. is deactivated this can only mean one thing: he has been cut off from the Consortium. All equipment, including hardpoint devices, containment unit, weapons, armour and C.M.C. would cease to function, and he would be left to fend for himself.

Back when we first discovered this failsafe we understood that it was probably a good idea. We hated the idea of a stable Rift being disconnected simply because of a decision made by a user (the idea of a “Game Over scenario” without death has always been something we’ve tried to avoid), but in this case it sort of made sense. If a user (or “player”) was to push the Bishop into doing something terrible enough that the Consortium felt the need to kick them out… well then it was probably best that we stop that user from continuing. In other words we felt that by preventing our world from experiencing the Tower Prophecy stream as if playing Call of Duty was probably a good idea.

Things have changed.

Knowing what we now know, perhaps a user may very well have *other* reasons for being removed (or potentially quitting) the Consortium. What if a user discovered something terrible about the King, or about the Consortium while within the Tower Prophecy stream? Are you supposed to just play along and remain a Consortium puppet regardless of the information laid out before you?

If you read my last post to this blog you’ll remember my reservations with regard to wholeheartedly believing everything the King has been feeding us. We need to enter into the Tower Prophecy stream with an open mind, and individually discover our own answers. The answers one user may experience could be quite different from another, and so we should allow both sides to fully explore their options and to forge their own rabbit hole.

The King isn’t going to like this, but the above is why we have decided to remove this failsafe program entirely. If Bishop Six’s M.U.V.I. is disconnected for any reason, the stream will continue and the Rift will remain active. What this means, or what happens next is still unknown, but we are convinced that this is the right choice. Allies exist on both sides of the coin and we want only to allow for the exploration of all possibilities.

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Huge interview with Gregory on OnlySP

A great interview with Gregory just went live today…

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